Cromus
Cromus
A conceptual pixel-art puzzle platformer about vision and perception.
About the Game
In Cromus, you play as a little eye exploring strange worlds where reality shifts based on what you can (or can’t) see. Each level challenges you to use color visions — red, green, blue, black, and white — to reveal hidden platforms, paths, and puzzles.
It’s a short, conceptual project with 5 levels, blending simple platforming with unique puzzle mechanics based on vision logic.
Features
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Pixel-art platformer with puzzle elements
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Vision-based mechanics (RGB + black & white)
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8 handcrafted levels
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Conceptual, unfinished prototype — a glimpse into a bigger idea
Controls
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Move: Arrow Keys / A, D
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Jump: Space
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Remove Vision: Down Arrow
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Pause: Esc
Select Vision:Mouse scroll wheel
Credits
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Game design & development: Val_DeMar
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Created in Unity
Cromus by Vladimir Hovakimyan is marked CC0 1.0
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Val_DeMar |
| Genre | Platformer, Puzzle |
| Made with | Unity |
| Tags | 2D, Atmospheric, Fantasy, Indie, Magic, No AI, Pixel Art, Unity |
| Asset license | Creative Commons Zero v1.0 Universal |
Development log
- Cromus 1.1 - Changes36 days ago

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